Subly / 2024 / Product strategy
Subly sold to individual creators. They left at ten and a half percent a month. Companies kept asking about it and then not buying, always for the same reason. I led the pivot as product lead and sole designer.
The problem
A creator signs up for one project. They caption their video, they finish, they leave. That is not the product failing. That is what freelance work looks like.
But at ten and a half percent leaving every month, Subly was replacing most of its customer base every year just to stand still. A focus on creators had put the company in a competitive B2C market, and no amount of marketing moved it: high churn and low lifetime value capped how far it could grow.
Companies behaved the opposite way. They arrived with budget, they stayed in conversations for months, and they stopped at the same place every single time.
Findings
The decision was to move from B2C to B2B. So before designing anything I interviewed enterprise prospects and went back through the churn data, to find out what a company needs that a creator does not. Three things came back, and none of them was captioning.
Enterprises required strict security and privacy controls for data integrity. In Subly, every file belonged to whoever uploaded it. For one person that is fine. For a company it is a reason not to sign.
Teams needed tools to manage multiple users and permissions effectively. Sharing was all or nothing, so the only way to keep something private was to keep it out of the product.
With accessibility regulations landing in 2025, enterprises were actively looking for a reliable, compliant supplier. The demand was not something we had to create. It had a date on it.
The research settled on two, and the tension between them is the whole design problem: one is accountable for what leaks, the other just wants to get the work out.
MiriamMarketing & content manager
CarlosContent specialist
These two became the two roles. Miriam is why Manager exists. Carlos is why Manager is not the default, and why nothing in his day asks him to think about permissions at all.
Strategy
Working with the CEO I set the product vision and the OKRs, then scoped the smallest thing that could unlock the segment. Not a rebuild. Two capabilities, packaged as a new Enterprise plan, validated against the prospects already in the pipeline before building further.
Team folders. A structure for content that belongs to a department instead of an inbox. Enterprise media is organisational, and the product had been modelling it as personal.
Roles and access. A manager who can decide who opens a folder, without having to ask an admin or move files around to hide them.
Everything that follows is those two ideas, in the three places where a person actually meets them.
Position Subly as an essential tool for media accessibility and team collaboration in enterprise environments, emphasising security and ease of use.
Not by persuading creators to stay. By shifting to a B2B model with long-term clients on annual contracts, which changes what churn can even mean. A monthly plan invites a monthly decision.
Tailor the feature offering to enterprise-specific problems, so the product is worth more per account rather than being sold to more accounts.
Redesign the features to meet enterprise demands and introduce a new Enterprise plan aimed at that audience alone.
I set these with the CEO at the start, which is the only reason the outcome section further down means anything. A number you choose after the fact is not a result.
The decisions
Access control is not something you fix later. It is the shape of the product, and everything built on top of it inherits the choice.
ExploredPer file
ChosenPer folder
Per file is more powerful and it is the wrong unit. A permission somebody has to remember to set is a permission that gets forgotten.
Editor, Viewer, Admin and Owner existed, and every extra role is one more thing to explain. We added Manager anyway, below Admin, with the one job Admin was hoarding: deciding who can open a folder. The person who knows who belongs in the Marketing folder is whoever runs Marketing. The alternative was making every team lead an admin, and handing them the whole company with it.
The goal came from the business first: Subly wanted a plan it could charge more for. What went inside it was the open question. Control over who can open what was the thing enterprise buyers asked for in every conversation, so that is what went behind the plan. The interests lined up, and a case study that pretends otherwise is not much use to anyone.
Design
Restricted-access team folders was the capability. Everything else is a workflow inside it: setting the access, changing who holds it, and moving work between the folders it applies to. Rather than four separate features, one model with three doors into it.
This is the model underneath all three, set against every object in the product with create, update, delete and read on each.
| Object | Admin | Manager | Editor | Viewer |
|---|---|---|---|---|
| Account | CUDR | · | · | · |
| Public team space | CUDR | UDR | · | R |
| Private team space | CUDR | CUDR | · | · |
| Public folder | CUDR | CUDR | · | R |
| Private folder | CUDR | CUDR | CUDR | · |
| Media | CUDR | CUDR | CUDR | R |
| User | CUDR | · | · | · |
| Guest user (viewer) | CUDR | UDR | · | R |
| Teams space user | CUDR | UDR | · | · |
C createU updateD deleteR read
Five role names, four columns: Owner and Admin carry identical permissions, so the matrix draws capability sets rather than job titles. Read the Manager column downwards and the feature is right there. Full control of a private folder and of the people in it, nothing at all on the account. That is a team lead who can govern their own area without being handed the company.
Flow one
The whole thing turns on one question, asked once, at the moment the folder is made. Who can see this. Answer it and the app enforces it everywhere else.




Flow two
Before this, sharing was all or nothing. Now there are roles, and roles only work if people understand them. Nobody reads a permissions table. So the menu explains itself: what a manager can do sits under the word manager, at the moment you pick it.



Flow three
Projects change hands, so files move. Most moves are harmless. One is not: moving a team folder into your personal folders takes it away from everyone else. That is the kind of thing people do once, quickly, and regret.




Outcome
These are the dashboards the company already looked at every week. Nothing rebuilt for a portfolio, and nothing averaged into a nicer number. Two of the three targets set at the start were beaten.
BeforeDec 2023

AfterOct 2024

Monthly churn, 10.5% down to 3.5%. Source: ProfitWell. The line was flat and high. Then it was not.
BeforeDec 2023

AfterJun 2024

Revenue retained by cohort, month by month. Red is money leaving. The arrow marks the launch of the Enterprise plan, and the rows after it stop going red. Lifetime value up 220%. Source: ProfitWell.
Enterprise MRRProfitWell

EngagementMixpanel

A revenue line that did not exist before, and 23% more unique users hitting upload. Paying for it and then using it are two different things, and this is the second one.